Cross platform rendering engines features comparison

When developing cross-platform applications with embedded web content, choosing the right web rendering framework is crucial. Developers often face a trade-off between lightweight integration and full-featured browser capabilities. Two popular options are webview.h, a minimalist, easy-to-use wrapper around native webviews, and CEF (Chromium Embedded Framework), which provides a complete Chromium-based browser engine.

webview.h offers simplicity and small binary size by leveraging the system’s native web rendering engines, making it ideal for lightweight dashboards or simple UI components. In contrast, CEF delivers powerful, consistent Chromium rendering across platforms, suited for complex web applications requiring advanced features and customization.

Understanding these differences helps align your technology choice with project requirements, optimizing both development effort and UX.

Scenario 1 : Using webview.h

This will default to different rendering engines on different OS’s/platforms

FeatureWindows (Edge WebView2)Linux (WebKitGTK)macOS (WKWebView)
Rendering EngineEdge WebView2 (or IE/Trident fallback)WebKitGTKWebKit (WKWebView)
Async JS Eval (with return)✅ Yes (eval + bind)✅ Yes (eval + bind)✅ Yes (eval + bind)
Serve From Folder (HTTP)✅ Yes via SetVirtualHostNameToFolderMapping❌ No built-in serving❌ No built-in serving
Serve From Folder (HTTPS)✅ Yes (same API, serves over HTTPS)❌ No built-in HTTPS❌ No built-in HTTPS
History (canGoBack/canGoForward)✅ Yes via WebView2 API✅ Yes via WebKitGTK API✅ Yes via WKWebView API

Scenario 2: Using CEF

FeatureWindows (Chromium/CEF)Linux (Chromium/CEF)macOS (Chromium/CEF)
Rendering EngineChromium (Blink)Chromium (Blink)Chromium (Blink)
Async JS Eval (with return)✅ Yes (ExecuteJavaScript, Promise)✅ Yes✅ Yes
Serve From Folder (HTTP)❌ No built-in serving❌ No built-in serving❌ No built-in serving
Serve From Folder (HTTPS)❌ No built-in serving❌ No built-in serving❌ No built-in serving
History (canGoBack/canGoForward)✅ Yes (CanGoBack, GoBack)✅ Yes✅ Yes

So which scenario to choose ?

Feature / AspectScenario 1: webview.hScenario 2: CEF (Chromium Embedded Framework)
Rendering EngineOS-native webview (Edge/IE, WebKit, WebKitGTK)Full Chromium
Binary SizeTiny (just your app + system libraries)Large (~100–300 MB with resources)
API ComplexityVery simple (single-header C API)Complex (multi-process, many classes)
Cross-platformYes (Windows, macOS, Linux)Yes (Windows, macOS, Linux)
PerformanceVaries by platform (older engines possible)High, modern Chromium engine
CustomizabilityLimited (basic API)Very high (custom schemes, resource handlers)
DependenciesRelies on system webview runtimeShip Chromium binaries and resources
Serve from a folder❌ Not directly supported✅ Supported (custom schemes, file handlers)
Use CaseLightweight UI embedding, dashboardsFull-featured apps, advanced web apps
DistributionSmall binaries, no Chromium to bundleLarge package to ship
Example ProjectsSimple GUI apps embedding HTMLElectron-like apps, custom browsers

Key considerations include API complexity, performance, customization, and deployment size. Notably, CEF supports serving web content from local folders or custom schemes, a feature missing in webview.h